Yu-Jun Yeh
+1 332 201 3524
yy3095@columbia.edu
Currently base in New York.
yy3095@columbia.edu
Currently base in New York.
PROFESSIONAL EXPERIENCE
XR Creative Technologist, 2023 Feb - Present
Agile Lens: Immersive Design, New York
Develop information technology solutions for Agile Lens’ architectural visualization projects in XR and beyond. Collaborate with all internal departments as well as interface directly with clients in order to design, develop, and refine design software prototypes for digital user-experiences.
Participated in various projects including Four Seasons Lake Austin, A Christmas Carol VR, The Orchard: Off-broadway, Dell: Cyber Security, Vodafone AI Showroom in VR.
Agile Lens: Immersive Design, New York
Develop information technology solutions for Agile Lens’ architectural visualization projects in XR and beyond. Collaborate with all internal departments as well as interface directly with clients in order to design, develop, and refine design software prototypes for digital user-experiences.
Participated in various projects including Four Seasons Lake Austin, A Christmas Carol VR, The Orchard: Off-broadway, Dell: Cyber Security, Vodafone AI Showroom in VR.
XR Technical Designer, 2022 Jul - 2023 Feb
Realworld One, Remote
As a bridge between developer and UI/ UX designer inside the development tools team, my job including:
- Create, research, prototype, and implement design and interaction ideas that will turn into standards for the whole organization.
- Develop and rapidly iterate proposed design solutions to evaluate with the creative teams.
- Build interaction prototypes within Unreal Engine.
- Create robust blueprint systems and tools for your projects and for other content creator projects to make them more efficient.
- Advocate best practices and transfer technical design knowledge to other content creators.
Realworld One, Remote
As a bridge between developer and UI/ UX designer inside the development tools team, my job including:
- Create, research, prototype, and implement design and interaction ideas that will turn into standards for the whole organization.
- Develop and rapidly iterate proposed design solutions to evaluate with the creative teams.
- Build interaction prototypes within Unreal Engine.
- Create robust blueprint systems and tools for your projects and for other content creator projects to make them more efficient.
- Advocate best practices and transfer technical design knowledge to other content creators.
XR Unreal Artist, 2021 Oct - 2023 Feb
Freelance, New York
Assisted with VR live performance stage setting/ character/ assets creation, and XR cloud streaming + Pixel streaming platform (Heavenue) development using UE4.26, 4.27, UE5.0
Junior Architectural Designer, 2019 Feb - 2020 Jun.
AxB Architecture Studio, Taipei, Taiwan
Participated in projects including Shan Wu (SD, DD, CD), Hsinchu East Gate (DD, CD), Housing Rebuild in Taipei (SD, DD), Taipei Teacher’s Hostel Competition (First prize, 3D modeling& Rendering), and Hsinchu Library Competition(Second prize, SD).
Lighting Rendering Part-time, 2018 Jul - 2018 Sep.
Worktecht Corporation, Tokyo, Japan
Night scene rendering editing using photoshop.
Freelance, New York
Assisted with VR live performance stage setting/ character/ assets creation, and XR cloud streaming + Pixel streaming platform (Heavenue) development using UE4.26, 4.27, UE5.0
Junior Architectural Designer, 2019 Feb - 2020 Jun.
AxB Architecture Studio, Taipei, Taiwan
Participated in projects including Shan Wu (SD, DD, CD), Hsinchu East Gate (DD, CD), Housing Rebuild in Taipei (SD, DD), Taipei Teacher’s Hostel Competition (First prize, 3D modeling& Rendering), and Hsinchu Library Competition(Second prize, SD).
Lighting Rendering Part-time, 2018 Jul - 2018 Sep.
Worktecht Corporation, Tokyo, Japan
Night scene rendering editing using photoshop.
Unreal Engine Visualization Intern 2021 Jun - 2021 Aug.
Agile Lens: Immersive Design, New York
Assisted with VR live performance stage setting/ VR training project and Unreal engine AEC application courses using UE4.26 and UE5.
Agile Lens: Immersive Design, New York
Assisted with VR live performance stage setting/ VR training project and Unreal engine AEC application courses using UE4.26 and UE5.
Maker Space & Shop Monitor, 2021 Jan - 2021 Apr.
Columbia University, GSAPP, New York
Assisted with shop equipment maintenance and general operation including 3D printing, checking CNC files, and set up laser cutters; helped students to operate equipment in the shop.
Architectural Internship, 2016 Nov - 2017 Jan.
Manabu Chiba Architecture Office, Tokyo, Japan
Involved in physical model making. Participated in Lee's house in Kichijoji, Kogakuin University, and Shimano Square.
Architectural Internship, 2016 Jul - 2016 Nov.
Akihisa Hirata Architecture Office, Tokyo, Japan
Involved in physical model making, diagram drawing and furniture design. Participated in projects including Nangang Incubator Competition and Art Museum & Library in Ota.
Architectural Internship, 2015 Jun - 2015 Jul.
Shen Ting Tseng Architects, Taipei, Taiwan
Involved in physical model making. Participated in projects including Aquaculture Laboratory of NTOU, and Floating Pavilion.
Columbia University, GSAPP, New York
Assisted with shop equipment maintenance and general operation including 3D printing, checking CNC files, and set up laser cutters; helped students to operate equipment in the shop.
Architectural Internship, 2016 Nov - 2017 Jan.
Manabu Chiba Architecture Office, Tokyo, Japan
Involved in physical model making. Participated in Lee's house in Kichijoji, Kogakuin University, and Shimano Square.
Architectural Internship, 2016 Jul - 2016 Nov.
Akihisa Hirata Architecture Office, Tokyo, Japan
Involved in physical model making, diagram drawing and furniture design. Participated in projects including Nangang Incubator Competition and Art Museum & Library in Ota.
Architectural Internship, 2015 Jun - 2015 Jul.
Shen Ting Tseng Architects, Taipei, Taiwan
Involved in physical model making. Participated in projects including Aquaculture Laboratory of NTOU, and Floating Pavilion.
EDUCATION
COLUMBIA UNIVERSITY, GSAPP, NEW YORK
Master of Science in Advanced Architectural Design 2020 Sep - 2021 Aug
Master of Science in Advanced Architectural Design 2020 Sep - 2021 Aug
NATIONAL CHENG KUNG UNIVERSITY, DEPARTMENT OF ARCHITECTURE, TAIWAN
Bachelor of Architecture 2013 Sep - 2018 Jul
Bachelor of Architecture 2013 Sep - 2018 Jul
HONOR
Third Prize
The Address - Innovating Multi - Level Living in India International Competition by Archmello, 2021
Collaborated with Po-Yu Chung. "Life between Walls"
The Address - Innovating Multi - Level Living in India International Competition by Archmello, 2021
Collaborated with Po-Yu Chung. "Life between Walls"
Honorable Mention
Design for Sustainable Cities - International Student Competition by BE OPEN and Cumulus, 2021
Individual Project. "NYC Water & Social Infrastructure Rescaling Plan"
Honorable Mention
Thesis design student competition by Taipei Architects Association, 2018
Individual Project. "The Future Ghost"
Design for Sustainable Cities - International Student Competition by BE OPEN and Cumulus, 2021
Individual Project. "NYC Water & Social Infrastructure Rescaling Plan"
Honorable Mention
Thesis design student competition by Taipei Architects Association, 2018
Individual Project. "The Future Ghost"
Gold Medal Award
Our city student competition by Archiculture Forum, 2017
Collaborated with Yun Chen. "The Stacking Garden"
Our city student competition by Archiculture Forum, 2017
Collaborated with Yun Chen. "The Stacking Garden"